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How much performance is different portal and portal 2
How much performance is different portal and portal 2





how much performance is different portal and portal 2 how much performance is different portal and portal 2

Fixed a memory leak that could occur when changing levels. Fixed Cave Johnson's lines not progressing when playing queued workshop levels. Fixed a crash if PeTI avatars could not be retrieved. Fixed some items in PeTI not maintaining their portalability state when expanding the chamber boundaries. Fixed being able to copy 'uncopyable' items in the PeTI leading to invalid/broken levels. Fixed the fizzler not playing the retract animation when turned off in new PeTI maps. Fixed a crash in the PeTI if you placed a light strip above a laser catcher on the floor and linked it to a fizzler. Removed the "Trading Coming Soon" button. Added the ability for workshop levels to pack particles into their map with a particles/map_manifest.txt

how much performance is different portal and portal 2

Improved client-side prediction for coop play. The portalgun is now correctly affected by dynamic lights (projected textures) in the scene. Button text contrast and padding has been improved when using a controller. Players can now be invited to play co-op on controller.

how much performance is different portal and portal 2

Improved resolution of player avatars throughout the game. Improved advanced video settings descriptions. Improved compile time for Perpetual Training Initiative puzzles. For the Linux version it's especially great, as there's a few very specific fixes done for us including: it actually has an icon now, a Linux startup crash was solved, they fixed a credits corruption on Linux, a few intro videos weren't playing on Linux, BEEMod should work better on Linux and the game should no longer appear in the top left corner of the screen for some Linux players.Īpart from that, here's what else has changed: That's not all though, there's a lot more included in this update. It might give you better performance depending on your setup, although the OpenGL build already performed quite well overall. With this update it now includes a special native build of DXVK along with some extra dedicated Source tweaks, which allows you to run Portal 2 with "-vulkan" as a launch option to switch it over to Vulkan. For the Linux version, original Source engine games like this used a translation layer called ToGL to translate D3D9 to OpenGL. Portal 2 by default uses Direct3D 9 on Windows and OpenGL on Linux. To stop any rumours: no, this is not Source 2 or anything of the sort. Portal 2, the classic first-person puzzle game from Valve available on Steam, just had a huge upgrade come out of nowhere along with Vulkan API support powered by the DXVK project.







How much performance is different portal and portal 2